Path Manipulation
General path manipulation can be performed on the Polygon type. We can construct a Polygon from any type implementing Iterator<Item=P2>, which Ngon does.
let square = Polygon::from(Ngon::square(world.center(), 200.));
canvas.paint(Filled(square));
Polygon provides an iterator over its vertices we can use to manipulate them, and build a new polygon. In this code we use that to distort the polygon by sampling Fbm noise with time as the z position:

Further, we can iteratively subdivide and apply this same distortion to make more interesting shapes:

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